Brawl - Donkey Kong - Subaction - FinalStartAirL

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Stats

IASA: None
Hitboxes active: 1-46
Hitbox set 0 hits: 1
Subaction Index: 0x1f7

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:1-45

Set ID Dmg WDSK BKB KBG Angle Effect Sound Clang Direct Hitlag Mult Shield Dmg Shieldable Freeze frame disable Shieldstun Hitlag Targets
0 0 3 0 30 100 150 Normal Unknown(136) false false 0 1 false false 3 0
0 1 12 0 30 80 361 Normal Unknown(48) false false 0 1 false true 7 0
0 2 12 0 30 80 361 Normal Unknown(48) false false 0 1 false true 7 0
0 3 11 110 30 100 361 Normal MagicZap true false 1 1 true true 6 7

Scripts

Main

  1. Goto(FinalStartL Main 0x1c430)

GFX

    SFX

    1. AsyncWait(32.0)
    2. SoundEffect1(2708)

    Other

    1. AsyncWait(11.0)
    2. ItemVisibility(false)
    3. AsyncWait(31.0)
    4. Rumble { unk1: 4, unk2: 0 }